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AI Insights · Timothy · April 2024

Top 5 Slime Games on iOS in Lebanon: Q1 2024 Performance

Discover how the top slime games performed on the iOS platform in Lebanon during Q1 2024, with insights into their weekly downloads, revenue, and active user trends.

Top 5 Slime Games on iOS in Lebanon: Q1 2024 Performance

In Q1 2024, the performance of the top slime games on iOS in Lebanon was diverse, with varying trends in weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during the quarter, based on data from Sensor Tower.

World of Slime Simulator Games from Solid Apps INC saw a gradual increase in weekly revenue starting in February. The revenue peaked at $53 in the first week of March and ended the quarter at $49. Weekly downloads were low but consistent, with a maximum of 5 downloads in late January and 4 downloads in the last week of March.

Fluid Simulation by Pavel Dobryakov had a notable spike in revenue at the beginning of February, reaching $54. However, revenue declined to zero in subsequent weeks. The game experienced a steady rise in weekly downloads, peaking at 24 downloads in mid-March. Active users also showed fluctuations, with a high of 52 in the second week of March before dropping to 11 by the end of the month.

Bruno - My Super Slime Pet from Dramaton LTD had a modest revenue of $35 in early January but saw no revenue in the following weeks. Download numbers remained low, with a maximum of 4 downloads in late January.

Goo: Slime simulator, ASMR by Exomind LTD maintained a consistent weekly revenue of $1 throughout the quarter. However, it did not record any downloads during this period.

Virtual Slime from Cider Software LLC experienced a revenue peak of $11 in the first week of January, followed by no revenue in the subsequent weeks. Weekly downloads were minimal, with a high of 8 downloads at the start of January.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024